The Anomaly

for Bell Labs

Provided creative programming and command infrastructure for an immersive conference room at the world-renowned Bell Labs.

Specifically, provided creative development for five scenes that were projected onto switchable glass using (6) 2K Christie projectors.

Designed and engineered a custom OSC command and control API for a multi-computer communication system.

Engineered at The Guild & The Barbarian Group. Built using C++/Cinder. Deployed in Providence, NJ.


Providence, NJ

Studio: The Guild & The Barbarian Group

Client: Bell Labs

Role: Software Engineer